Global Inflight Entertainment Market 2012-2016

Global Inflight Entertainment Market 2012-2016

Category : Automotive and Transportation

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TechNavio's analysts forecast the Global In-flight Entertainment market to grow at a CAGR of 6.65 percent over the period 2012-2016. One of the key factors contributing to this market growth is the increasing number of aircraft orders. The Global In-flight Entertainment market has also been witnessing an increased number of new technologies and solutions. However, complying as per regulatory body norms could pose a challenge to the growth of this market. 
TechNavio's report, the Global In-flight Entertainment Market 2012-2016, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market in the Americas, the APAC, and the EMEA regions; it also covers the Global In-flight Entertainment market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.
The key vendors dominating this space include Global Eagle Entertainment Inc., Panasonic Avionics Corp., Rockwell Collins Inc., and Thales SA.
The other vendors mentioned in this report are IFE services Ltd., Post Modern Group, Spafax Inc., and Stellar Entertainment.
Key questions answered in this report:
What will the market size be in 2015 and at what will be the growth rate?
What are key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?
What are the market opportunities and threats faced by key vendors?
What are the strengths and weaknesses of each of these key vendors?
You can request one free hour of our analyst’s time when you purchase this market report. Details provided within the report.


 

01. Executive Summary

02. List of Abbreviations

03. Introduction

04. Market Research Methodology


Market Research Process

Research Design

Research Methodology

05. Scope of the Report

Market Overview

Product Offerings

Key Vendors

06. Market Landscape

06.1 Market Size and Forecast

06.2 Five Forces Analysis

07. Geographical Segmentation

08. Vendor Landscape


08.1 Global Inflight Entertainment Content Market by Vendor Segmentation 2012

Key Vendors

08.2 Global Inflight Entertainment Content Market by Vendor Segmentation 2012

Key Vendors

09. Buying Criteria

10. Market Growth Drivers

11. Drivers and their Impact

12. Market Challenges

13. Impact of Drivers and Challenges

14. Market Trends

15. Key Vendor Analysis


15.1 Global Eagle Entertainment Inc.

Business Overview

Key Information

SWOT Analysis

15.2 Panasonic Avionics Corp.

Business Overview

Key Information

SWOT Analysis

15.3 Thales SA

Business Overview

Key Information

SWOT Analysis

15.4 Rockwell Collins Inc.

Business Overview

Key Information

SWOT Analysis

16. Other Reports in this Series



List of Exhibits

Exhibit 1: Market Research Methodology

Exhibit 2: Global In Flight Entertainment Market Structure

Exhibit 3: Global Inflight Entertainment Market 2012–2016 (revenue in billions)

Exhibit 4: Global In Flight Entertainment Market by Geographical Segmentation 2012-2016

Exhibit 5: Global Inflight Entertainment Content by Vendor Segmentation 2012

Exhibit 6: Business Segmentation of Global Eagle Entertainment Inc.

Exhibit 7: Business Segmentation of Panasonic Avionics Corp.

Exhibit 8: Business Segmentation of Thales SA

Exhibit 9: Business Segmentation of Rockwell Collins Inc.





 



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