About Lottery Lottery, also called as a game of chance, is a type of gambling that involves drawing of lots. The lots are generally in the form of tickets, and the prizes are mostly cash or highly priced goods. Lottery is banned by governments in many countries, whereas in other countries, governments favor lottery to promote fundraising for charitable organizations. As lotteries are governed by local, state, and national laws in different countries, the regulations differ among countries as well as states. Technavio's analysts forecast the global lottery market to grow at a CAGR of 8.85% over the period 2014-2019. Covered in this Report The report covers the present scenario and the growth prospects of the global lottery market for the period 2015-2019. To calculate the market size, it considers the revenue generated from the sales of tickets and games. Lottery is banned in all countries in the Middle East, except Israel. Therefore, to calculate the revenue of EMEA, this report considers revenue from Israel and countries in Europe and Africa. Technavio's report, Global... Research Beam Model: Research Beam Product ID: 226103 2500 USD New
Global Lottery Market 2015-2019
 
 

Global Lottery Market 2015-2019

  • Category : ICT & Media
  • Published On : May   2015
  • Pages : 83
  • Publisher : Technavio
 
 
 
About Lottery
Lottery, also called as a game of chance, is a type of gambling that involves drawing of lots. The lots are generally in the form of tickets, and the prizes are mostly cash or highly priced goods. Lottery is banned by governments in many countries, whereas in other countries, governments favor lottery to promote fundraising for charitable organizations. As lotteries are governed by local, state, and national laws in different countries, the regulations differ among countries as well as states.
Technavio's analysts forecast the global lottery market to grow at a CAGR of 8.85% over the period 2014-2019.
Covered in this Report
The report covers the present scenario and the growth prospects of the global lottery market for the period 2015-2019. To calculate the market size, it considers the revenue generated from the sales of tickets and games. Lottery is banned in all countries in the Middle East, except Israel. Therefore, to calculate the revenue of EMEA, this report considers revenue from Israel and countries in Europe and Africa.

Technavio's report, Global Lottery Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects in the coming years. It includes a discussion of the key vendors operating in this market.
Key Regions
• Americas
• APAC
• EMEA
Key Vendors
• Camelot
• China Welfare Lottery
• Française des Jeux
• GTECH
• Hong Kong Jockey Club
• INTRALOT
• Scientific Games
Other Prominent Vendors

• Amaya Gaming
• American Games
• Carmanah Signs
• China LotSynergy
• Gidani
• Jumbo Interactive
• Lotto NZ
• LottoYard
• Magnum
• MDJS
• NeoGames
• NOVOMATIC
• Singapore Pools
• Sports TOTO Malaysia
Market Driver
• Easing of Government Regulations
• For a full, detailed list, view our report
Market Challenge
• Adherence to Regulations and Policies
• For a full, detailed list, view our report
Market Trend
• Emerging Platforms
• For a full, detailed list, view our report
Key Questions Answered in this Report
• What will the market size be in 2018 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
• What are the market opportunities and threats faced by the key vendors?
• What are the strengths and weaknesses of the key vendors?
01. Executive Summary
02. List of Abbreviations
03. Scope of the Report
03.1 Market Overview
03.2 Customer Segments
03.2.1 Individual Customers
03.3 Base Year
03.4 Vendor Segmentation
03.5 Product Offerings
04. Market Research Methodology
04.1 Market Research Process
04.2 Research Methodology
05. Introduction
06. Market Landscape
06.1 Market Overview
06.2 Product Life Cycle
06.3 Global Lottery Market
06.3.1 Market Size and Forecast
06.4 Five Forces Analysis
07. Key Insights
07.1 Global Lottery Sales by Game Category in 2014
08. Market Segmentation by Geography
08.1 Global Lottery Market by Geography (revenue)
08.2 Global Lottery Market by Geography
08.3 Lottery Market in EMEA
08.3.1 Market Size and Forecast
08.4 Lottery Market in Americas
08.4.1 Market Size and Forecast
08.5 Lottery Market in APAC
08.5.1 Market Size and Forecast
09. Market Attractiveness
10. Key Leading Countries
10.1 US
10.1.1 Economic Overview
10.1.2 Population Growth and Age Structure in US
10.1.3 Lottery Market in US
10.2 China
10.2.1 Economic Overview
10.2.2 Population Growth and Age in China
10.2.3 Lottery Market in China
11. Buying Criteria
12. Market Growth Drivers
13. Drivers and their Impact
14. Market Challenges
15. Impact of Drivers and Challenges
16. Market Trends
17. Trends and their Impact
18. Vendor Landscape
18.1 Competitive Scenario
18.2 Competitive Analysis
18.3 Other Prominent Vendors
19. Key Developments
20. Key Vendor Analysis
20.1 Camelot
20.1.1 Key Facts
20.1.2 Business Overview
20.1.3 SWOT Analysis
20.2 China Welfare Lottery
20.2.1 Key Facts
20.2.2 Business Overview
20.2.3 Key Offerings
20.2.4 SWOT Analysis
20.3 FDJ
20.3.1 Key Facts
20.3.2 Business Overview
20.3.3 Business Strategy
20.3.4 SWOT Analysis
20.4 GTECH
20.4.1 Key Facts
20.4.2 Business Overview
20.4.3 Business Segmentation by Revenue 2013
20.4.4 Business Segmentation by Revenue 2012 and 2013
20.4.5 Geographical Segmentation by Revenue 2013
20.4.6 Business Strategy
20.4.7 Recent Developments
20.4.8 SWOT Analysis
20.5 Hong Kong Jockey Club
20.5.1 Key Facts
20.5.2 Business Overview
20.5.3 Business Segmentation by Revenue 2014
20.5.4 Business Segmentation by Revenue 2013 and 2014
20.5.5 Recent Developments
20.5.6 SWOT Analysis
20.6 INTRALOT
20.6.1 Key Facts
20.6.2 Business overview
20.6.3 Segmentation by Revenue 2013
20.6.4 Segmentation by Revenue 2012 and 2013
20.6.5 Geographical Segmentation by Revenue 2013
20.6.6 Business Strategy
20.6.7 Recent Developments
20.6.8 SWOT Analysis
20.7 Scientific Games
20.7.1 Key facts
20.7.2 Business Overview
20.7.3 Business Segmentation
20.7.4 Segmentation by Revenue 2014
20.7.5 Segmentation by Revenue 2013 and 2014
20.7.6 Geographical Segmentation by Revenue 2014
20.7.7 Business Strategy
20.7.8 Recent Developments
20.7.9 SWOT Analysis
21. Other Reports in this Series

List of Exhibits
Exhibit 1: Market Research Methodology
Exhibit 2: Global Lottery Market ($ billions)
Exhibit 3: Global Lottery Sales by Game Category in 2014
Exhibit 4: Global Lottery Market by Geography (revenue)
Exhibit 5: Global Lottery Market by Geography
Exhibit 6: Lottery Market in EMEA ($ billions)
Exhibit 7: Lottery Market in Americas ($ billions)
Exhibit 8: Lottery Market in APAC ($ billions)
Exhibit 9: Market Attractiveness by Geography 2014-2019
Exhibit 10: US GDP Growth Rate 2011-2019 ($ trillions)
Exhibit 11: US GDP per Capita 2011-2019 ($)
Exhibit 12: US Population 2011-2019 (millions)
Exhibit 13: US Population by Age 2014 (millions)
Exhibit 14: Lottery Market in US ($ billions)
Exhibit 15: Per Capita GDP Growth Rate in China 2011-2019 ($ billions)
Exhibit 16: Savings Rate in China as Percentage of GDP 2008-2013
Exhibit 17: Population of China 2011-2019 (billions)
Exhibit 18: Lottery Market in China ($ billions)
Exhibit 19: Disposable Income of Leading Countries per Capita 2009-2014 ($)
Exhibit 20: Smartphone Users among Cellphone Users 2014-2019 (billions)
Exhibit 21: China Welfare Lottery: Key Offerings
Exhibit 22: GTECH: Business Segmentation by Revenue 2013
Exhibit 23: GTECH: Business Segmentation by Revenue 2012 and 2013 ($ millions)
Exhibit 24: GTECH: Geographical Segmentation by Revenue 2013
Exhibit 25: Hong Kong Jockey Club: Business Segmentation by Revenue 2014
Exhibit 26: Hong Kong Jockey Club: Business Segmentation by Revenue 2013 and 2014 ($ billions)
Exhibit 27: INTRALOT: Segmentation by Revenue 2013
Exhibit 28: INTRALOT: Segmentation by Revenue 2012 and 2013 ($ billions)
Exhibit 29: INTRALOT: Geographical Segmentation by Revenue 2013
Exhibit 30: Scientific Games: Business Segmentation
Exhibit 31: Scientific Games: Segmentation by Revenue 2014
Exhibit 32: Scientific Games: Segmentation by Revenue 2013 and 2014 ($ millions)
Exhibit 33: Scientific Games: Geographical Segmentation by Revenue 2014

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