Global Sports and Fitness Apps Market 2014-2018

Global Sports and Fitness Apps Market 2014-2018

Category : Medical Devices
Published On : January  2014
Pages : 49



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TechNavio's analysts forecast the Global Sports and Fitness Apps market to grow at a CAGR of 23.78 percent over the period 2013-2018. One of the key factors contributing to this market growth is the cost-effective nature of apps. The Global Sports and Fitness Apps market has also been witnessing an increase in disposable income. However, the difficulty of navigating the apps online could pose a challenge to the growth of this market. 
TechNavio's report, the Global Sports and Fitness Apps Market 2014-2018, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, and the EMEA and APAC regions; it also covers the Global Sports and Fitness Apps market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.
Key vendors dominating this space are Azumio Inc., Endomondo ApS, FitnessKeeper Inc., MapMyFitness Inc., runtastic GmbH.
Other vendors mentioned in the report are Garmin Ltd., Jawbone, Polar Electro, and Wahoo Fitness.
Key questions answered in this report: 
What will the market size be in 2018 and what will the growth rate be?
What are the key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?
What are the market opportunities and threats faced by the key vendors?
What are the strengths and weaknesses of the key vendors?
You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.

01. Executive Summary

02. List of Abbreviations

03. Scope of the Report


03.1 Market Overview

03.2 Product Offerings

04. Market Research Methodology

04.1 Market Research Process

04.2 Research Methodology

05. Introduction

06. Market Landscape


06.1 Market Overview

06.2 Global Apps Market by Apps Attractiveness

06.3 Global Apps Market

06.3.1 Market Size and Forecast

06.4 Global Sports and Fitness Apps Market

06.4.1 Market Size and Forecast by Revenue

06.5 Global Sports and Fitness Apps Market

06.5.1 Market size and Forecast by Downloads

06.6 Global Apps Market Vs Global Sports and Fitness Apps Market

06.7 Five Forces Analysis

07. Geographical Segmentation

07.1 Global Sports and Fitness Apps Market by Geographical Segmentation 2013

08. Buying Criteria

09. Market Growth Drivers

10. Drivers and their Impact

11. Market Challenges

12. Impact of Drivers and Challenges

13. Market Trends

14. Trends and their Impact

15. Vendor Landscape


15.1 Competitive Scenario

15.1.1 Key News

15.2 Market Share Analysis 2013

15.3 Other Prominent Vendors

16. Key Vendor Analysis

16.1 Azumio Inc.

16.1.1 Business Overview

16.1.2 Key Information

16.1.3 SWOT Analysis

16.2 Endomondo ApS

16.2.1 Business Overview

16.2.2 Key Information

16.2.3 SWOT Analysis

16.3 FitnessKeeper Inc.

16.3.1 Business Overview

16.3.2 Key Information

16.3.3 SWOT Analysis

16.4 MapMyFitness Inc.

16.4.1 Business Overview

16.4.2 Key Information

16.4.3 SWOT Analysis

16.5 runtastic GmbH

16.5.1 Business Overview

16.5.2 Business Segmentation

16.5.3 Key Information

16.5.4 SWOT Analysis

17. Other Reports in this Series



List of Exhibits

Exhibit 1: Market Research Methodology

Exhibit 2: Overview of the Global Apps Market 2013

Exhibit 3: Global Apps Market 2013-2018 (US$ billion)

Exhibit 4: Global Sports and Fitness Apps Market 2013-2018 (US$ billion)

Exhibit 5: Global Sports and Fitness Apps Market 2013-2018 (downloads)

Exhibit 6: Global Apps Market Vs Global Sports and Fitness Apps Market 2013-2018 (US$ billion)

Exhibit 7: Global Sports and Fitness Apps Market by Geography 2013

Exhibit 8: Health and Fitness App Installations 2013

Exhibit 9: Business Segmentation of runtastic GmbH


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