TechNavio's analysts forecast the Global Sports and Fitness Apps market to grow at a CAGR of 23.78 percent over the period 2013-2018. One of the key factors contributing to this market growth is the cost-effective nature of apps. The Global Sports and Fitness Apps market has also been witnessing an increase in disposable income. However, the difficulty of navigating the apps online could pose a challenge to the growth of this market.
TechNavio's report, the Global Sports and Fitness Apps Market 2014-2018, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, and the EMEA and APAC regions; it also covers the Global Sports and Fitness Apps market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.
Key vendors dominating this space are Azumio Inc., Endomondo ApS, FitnessKeeper Inc., MapMyFitness Inc., runtastic GmbH.
Other vendors mentioned in the report are Garmin Ltd., Jawbone, Polar Electro, and Wahoo Fitness.
Key questions answered in this report:
What will the market size be in 2018 and what will the growth rate be?
What are the key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?
What are the market opportunities and threats faced by the key vendors?
What are the strengths and weaknesses of the key vendors?
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01. Executive Summary
02. List of Abbreviations
03. Scope of the Report
03.1 Market Overview
03.2 Product Offerings
04. Market Research Methodology
04.1 Market Research Process
04.2 Research Methodology
06. Market Landscape
06.1 Market Overview
06.2 Global Apps Market by Apps Attractiveness
06.3 Global Apps Market
06.3.1 Market Size and Forecast
06.4 Global Sports and Fitness Apps Market
06.4.1 Market Size and Forecast by Revenue
06.5 Global Sports and Fitness Apps Market
06.5.1 Market size and Forecast by Downloads
06.6 Global Apps Market Vs Global Sports and Fitness Apps Market
06.7 Five Forces Analysis
07. Geographical Segmentation
07.1 Global Sports and Fitness Apps Market by Geographical Segmentation 2013
08. Buying Criteria
09. Market Growth Drivers
10. Drivers and their Impact
11. Market Challenges
12. Impact of Drivers and Challenges
13. Market Trends
14. Trends and their Impact
15. Vendor Landscape
15.1 Competitive Scenario
15.1.1 Key News
15.2 Market Share Analysis 2013
15.3 Other Prominent Vendors
16. Key Vendor Analysis
16.1 Azumio Inc.
16.1.1 Business Overview
16.1.2 Key Information
16.1.3 SWOT Analysis
16.2 Endomondo ApS
16.2.1 Business Overview
16.2.2 Key Information
16.2.3 SWOT Analysis
16.3 FitnessKeeper Inc.
16.3.1 Business Overview
16.3.2 Key Information
16.3.3 SWOT Analysis
16.4 MapMyFitness Inc.
16.4.1 Business Overview
16.4.2 Key Information
16.4.3 SWOT Analysis
16.5 runtastic GmbH
16.5.1 Business Overview
16.5.2 Business Segmentation
16.5.3 Key Information
16.5.4 SWOT Analysis
17. Other Reports in this Series
List of Exhibits
Exhibit 1: Market Research Methodology
Exhibit 2: Overview of the Global Apps Market 2013
Exhibit 3: Global Apps Market 2013-2018 (US$ billion)
Exhibit 4: Global Sports and Fitness Apps Market 2013-2018 (US$ billion)
Exhibit 5: Global Sports and Fitness Apps Market 2013-2018 (downloads)
Exhibit 6: Global Apps Market Vs Global Sports and Fitness Apps Market 2013-2018 (US$ billion)
Exhibit 7: Global Sports and Fitness Apps Market by Geography 2013
Exhibit 8: Health and Fitness App Installations 2013
Exhibit 9: Business Segmentation of runtastic GmbH