About online gambling Online gambling includes betting, gaming, and lottery through smartphones, tablets, PCs, and laptops by using the Internet. The revenue generated through betting includes the wagers put on outdoor sports such as football, tennis, cricket, basketball, and horse racing. Revenue from gaming includes money spent on casino games and slot machines. Lottery generates revenue from games like bingo, lotto, and gaming machines. Technavio's analysts forecast the global online gambling market to grow at a CAGR of 10.73% (in terms of gross gaming yield per year) over the period 2014-2019. Covered in this Report The report covers the present scenario and the growth prospects of the global online gambling market for the period 2015-2019. To calculate the market size, it considers revenue generated from the gambling activities in terms of gross gaming yield per year. The report segments the market into three categories such as betting, gaming, and lottery. It provides market share of each category in 2014. The report also provides the current market share and the forecast by distribution platforms for... Research Beam Model: Research Beam Product ID: 340931 2500 USD New
Online Gambling - Global Market Research 2015-2019
 
 

Online Gambling - Global Market Research 2015-2019

  • Category : ICT & Media
  • Published On : October   2015
  • Pages : 64
  • Publisher : Technavio
 
 
 
About online gambling
Online gambling includes betting, gaming, and lottery through smartphones, tablets, PCs, and laptops by using the Internet. The revenue generated through betting includes the wagers put on outdoor sports such as football, tennis, cricket, basketball, and horse racing. Revenue from gaming includes money spent on casino games and slot machines. Lottery generates revenue from games like bingo, lotto, and gaming machines.

Technavio's analysts forecast the global online gambling market to grow at a CAGR of 10.73% (in terms of gross gaming yield per year) over the period 2014-2019.

Covered in this Report
The report covers the present scenario and the growth prospects of the global online gambling market for the period 2015-2019. To calculate the market size, it considers revenue generated from the gambling activities in terms of gross gaming yield per year. The report segments the market into three categories such as betting, gaming, and lottery. It provides market share of each category in 2014. The report also provides the current market share and the forecast by distribution platforms for the period 2014-2019. In addition, the report discusses the major drivers that influence the growth of the market. It also outlines the challenges faced by the vendors and the market at large, as well as the key trends that are emerging in the market.

Technavio's report, Global Online Gambling Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the landscape of the market and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.
Key Vendors

• 888 Holdings
• Bet-at-home.com
• Betfair Entertainment
• Bwin.Party
• Ladbrokes Betting & Gaming
• Paddy Power
• Unibet

Other prominent vendors
• Amaya Gaming
• Betsson
• Bwin.party Digital Entertainment
• Camelot Group
• Gala Coral Group
• Genting UK
• Net Entertainment
• Paddy Power
• Playtech
• Rank Group
• Sportech
• William Hill

Market driver
• Gradual easing of government regulations
• For a full, detailed list, view our report

Market challenge
• Stringent government regulations and policies
• For a full, detailed list, view our report

Market trend
• Shift in consumer gambling habits
• For a full, detailed list, view our report

Key questions answered in this report
• What will the market size be in 2019 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
• What are the market opportunities and threats faced by the key vendors?
• What are the strengths and weaknesses of the key vendors?
PART 01: Executive summary
Highlights

PART 02: Scope of the report
Market overview
Gross gaming yield
End-users
Base year
Vendor segmentation
Top-vendor offerings

PART 03: Market research methodology
Research methodology
Economic indicators

PART 04: Introduction
Key market highlights

PART 05: Market landscape
Market overview
Market size and forecast
Five forces analysis

PART 06: Market segmentation by category
Segmentation of global online gambling market by category 2014

PART 07: Market segmentation by distribution platforms
Segmentation of global online gambling market by distribution platforms

PART 08: Geographical segmentation
Segmentation of global online gambling market by geography

PART 09: Market drivers

PART 10: Impact of drivers

PART 11: Market challenges

PART 12: Impact of drivers and challenges

PART 13: Market trends

PART 14: Vendor landscape
Competitive scenario
Other prominent vendors

PART 15: Key vendor analysis
888 Holdings
Bet-at-home.com Internet
Betfair Group
Bwin.
PARTy
Ladbrokes
Paddy Power
Unibet Group

PART 16: Appendix
List of abbreviations

PART 17: Explore Technavio

List of Exhibits
Exhibit 01: Product offerings
Exhibit 02: Global online gambling market by category 2014
Exhibit 03: Global online gambling market by GGY ($ billions)
Exhibit 04: Five forces analysis
Exhibit 05: Segmentation of global online gambling market by category 2014
Exhibit 06: Segmentation of global online gambling market by distribution platforms 2014-2019 (GGY in $ billions)
Exhibit 07: Segmentation of global online gambling market by distribution platforms 2014-2019
Exhibit 08: Segmentation of global online gambling market by geography 2014
Exhibit 10: Disposable income of leading countries per capita 2009-2014 ($)
Exhibit 09: Global Internet penetration rate 2014
Exhibit 10: Share of leading countries by Internet users 2014
Exhibit 11: Shipment of global mobile devices 2014-2019 (million units)
Exhibit 12: Global smartphone and tablet penetration 2014-2019 (percentage of global population)
Exhibit 13: Mobile broadband penetration 2014
Exhibit 14: Cell phone Internet users 2014-2019 (billion)
Exhibit 15: Impact of drivers
Exhibit 16: Impact of drivers and challenges
Exhibit 17: 888 Holdings: Business/product segmentation 2014
Exhibit 18: 888 Holdings: Business/product segmentation by revenue 2013 and 2014 ($ millions)
Exhibit 19: 888 Holdings: Geographical segmentation by revenue 2014
Exhibit 20: Bet-at-home.com Internet: Business segmentation
Exhibit 21: Betfair: Business segmentation by revenue 2015
Exhibit 22: Betfair: Business segmentation by revenue 2014 and 2015 ($ millions)
Exhibit 23: Betfair: Geographical segmentation by revenue 2015
Exhibit 24: Bwin.
PARTy: Business/product segmentation 2014
Exhibit 25: Bwin.
PARTy: Business/product segmentation by revenue 2013 and 2014 ($ millions)
Exhibit 26: Bwin.
PARTy: Geographical segmentation by revenue 2014
Exhibit 27: Ladbrokes: Business segmentation
Exhibit 28: Ladbrokes: Business segmentation (market share)
Exhibit 29: Ladbrokes: Business segmentation by revenue 2013 and 2014 ($ billions)
Exhibit 30: Ladbrokes: Geographical segmentation by revenue 2014
Exhibit 31: Paddy Power: Product segmentation
Exhibit 32: Paddy Power: Business segmentation 2014 by revenue
Exhibit 33: Paddy Power: Business segmentation by revenue 2013 and 2014
Exhibit 34: Paddy Power: Geographical segmentation by revenue 2014
Exhibit 35: Unibet Group: Product segmentation by revenue 2014
Exhibit 36: Unibet Group: Business segmentation by revenue 2013 and 2014 ($ millions)
Exhibit 37: Unibet Group: Geographical segmentation by revenue 2014

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