Summary Pyramid Research report "Singapore's Multiplay Services Market Dynamics to 2020: Multiplay and Blended Services Adoption, RGU's, ARPS and Service Revenue" is built using extensive market research carried out in telecommunication and media services market of Singapore. The report provides holistic historical and future prospects of Multiplay Services Penetration, Blended Service Adoption and Revenue Generating Units split at service levels - Mobile Subscriptions, Mobile Broadband Computing Subscriptions, Pay TV Households, Fixed Broadband Households and Fixed Voice Telephony Households from 2011 to 2020. Further the report highlights the market base of Multiplay Households subscribers by Operator and their Average Revenues. Apart from Subscriber's volume and revenues, the report also provides insights in to Singapore's demographic and economic data. This helps in establishing a framework to better formulate the Multiplay and Blended Services market forecasts. Information such as population, nominal GDP, consumer price inflation and currency exchange rates are included to ascertain market sophistication, current and projected demand, and future opportunities. *This is an on-demand report and will be delivered within 2 working days (excluding weekends)... Research Beam Model: Research Beam Product ID: 743270 995 USD New
Singapores Multiplay Services Market Dynamics to 2020: Multiplay and Blended Services Adoption, RGUs, ARPS and Service Revenue
 
 

Singapores Multiplay Services Market Dynamics to 2020: Multiplay and Blended Services Adoption, RGUs, ARPS and Service Revenue

  • Category : ICT & Media
  • Published On : September   2016
  • Pages : 48
  • Publisher : Pyramid Research
 
 
 
Summary Pyramid Research report "Singapore's Multiplay Services Market Dynamics to 2020: Multiplay and Blended Services Adoption, RGU's, ARPS and Service Revenue" is built using extensive market research carried out in telecommunication and media services market of Singapore. The report provides holistic historical and future prospects of Multiplay Services Penetration, Blended Service Adoption and Revenue Generating Units split at service levels - Mobile Subscriptions, Mobile Broadband Computing Subscriptions, Pay TV Households, Fixed Broadband Households and Fixed Voice Telephony Households from 2011 to 2020. Further the report highlights the market base of Multiplay Households subscribers by Operator and their Average Revenues. Apart from Subscriber's volume and revenues, the report also provides insights in to Singapore's demographic and economic data. This helps in establishing a framework to better formulate the Multiplay and Blended Services market forecasts. Information such as population, nominal GDP, consumer price inflation and currency exchange rates are included to ascertain market sophistication, current and projected demand, and future opportunities. *This is an on-demand report and will be delivered within 2 working days (excluding weekends) of the purchase. Key Findings This report offers a concise breakdown of Singapore operating environment, with forecasts till 2020. The report contains quantitative data which covers demographics, Multiplay and Blended Service Adoption, Revenue Generating Units split at service levels and service revenue data in Singapore's Multiplay and Blended Services market. Synopsis "Singapore's Multiplay Services Market Dynamics to 2020: Multiplay and Blended Services Adoption, RGU's, ARPS and Service Revenue" is a comprehensive research report outlaying subscriber volumes of Multiplay and Blended Services in Singapore. The report provides detailed breakup of historical and projected number of Revenue Generating Units (RGU's) i.e., paid residential and consumer subscriptions for communications and Pay-TV services (Mobile Subscriptions, Mobile Broadband Computing Subscriptions, Pay TV Households, Fixed Broadband Households and Fixed Voice Telephony Households) Reasons To Buy - Allows you to analyze Multiplay and Blended Services market in Singapore split by subscription type and by operator. - Enhances your knowledge on the usage and service revenue generated in the Multiplay and Blended Services market at category level. - Allows you to plan future business decisions using the report's forecast figures for the market.

Table Of Contents
1 INTRODUCTION
1.1 What is this Report About?
1.2 Definitions
2 COUNTRY DEMOGRAPHICS
2.1 COUNTRY Population [Thousands], 2011 - 2020
2.2 COUNTRY Households [Thousands], 2011 - 2020
2.3 COUNTRY Nominal GDP [US$ Million], 2011 - 2020
2.4 COUNTRY Nominal GDP per Capita [US$], 2011 - 2020
2.5 COUNTRY PPP Adjusted GDP per Capita [US$], 2011 - 2020
2.6 COUNTRY Consumer Price Inflation (%), 2011 - 2020
2.7 Exchange Rate [LCU / US$], 2011 - 2020
3 COUNTRY MULTIPLAY SERVICE PENETRATION
3.1 COUNTRY Mobile Subscriptions [% of Population], 2011 - 2020
3.2 COUNTRY Mobile Broadband Computing Subscriptions [% of Population], 2011 - 2020
3.3 COUNTRY PC Households [% of HH], 2011 - 2020
3.4 COUNTRY TV Households [% of HH], 2011 - 2020
3.5 COUNTRY Pay TV Households [% of HH], 2011 - 2020
3.6 COUNTRY Fixed Broadband Households [% of HH], 2011 - 2020
3.7 COUNTRY Voice Telephony Households [% of HH], 2011 - 2020
3.8 COUNTRY Total Multiplay Households [% of HH], 2011 - 2020
3.9 COUNTRY FMC Households [% of HH], 2011 - 2020
4 COUNTRY MULTIPLAY AND BLENDED SERVICE ADOPTION
4.1 COUNTRY Total Market RGUs by Service [Thousands], 2011 - 2020
4.1.1 COUNTRY Mobile Subscriptions [Thousands], 2011 - 2020
4.1.2 COUNTRY Mobile Broadband Computing Subscriptions [Thousands], 2011 - 2020
4.1.3 COUNTRY Pay TV Households [Thousands], 2011 - 2020
4.1.4 COUNTRY Fixed Broadband Households [Thousands], 2011 - 2020
4.1.5 COUNTRY Fixed Voice Telephony Households [Thousands], 2011 - 2020
4.2 COUNTRY Total Multiplay Households [Thousands], 2011 - 2020
4.3 COUNTRY Average RGUs per Customer [Thousands], 2011 - 2020
4.4 COUNTRY Total Market RGUs by Operator [Thousands], 2011 - 2020
4.5 COUNTRY Total Customer Relations [Thousands], 2011 - 2020
4.6 COUNTRY Total Multiplay Households by Operator [Thousands], 2011 - 2020
4.7 COUNTRY Total Double-Play Households [Thousands], 2011 - 2020
4.8 COUNTRY Total Triple-Play Households [Thousands], 2011 - 2020
4.9 COUNTRY Total Quad-Play Households [Thousands], 2011 - 2020
4.10 COUNTRY Total FMC Households [Thousands], 2011 - 2020
5 COUNTRY MULTI PLAY AND BLENDED SERVICE ARPS
5.1 COUNTRY Multiplay Services Average Monthly HH Spend [Thousands], 2011 - 2020
5.2 COUNTRY FMC Monthly HH Spend [Thousands], 2011 - 2020
5.3 COUNTRY FMC Monthly Spend per Individual User [Thousands], 2011 - 2020
6 COUNTRY MULTI PLAY AND BLENDED SERVICE REVENUE
6.1 COUNTRY Total Multiplay Services Revenue [US Million], 2011 - 2020
6.2 COUNTRY Total FMC Services Revenue [US Million], 2011 - 2020
7 APPENDIX
7.1 About Pyramid Research
7.2 Disclaimer



*LCU Stands for "Local Currency Unit"

The page count may vary in the actual report depending on the data availability
List Of Tables
Table 1: Definitions
Table 2: NATIONALITY Population [Thousands], 2011 - 2020
Table 3: NATIONALITY Households [Thousands], 2011 - 2020
Table 4: NATIONALITY Nominal GDP [US Million], 2011 - 2020
Table 5: NATIONALITY GDP per Capita [US$], 2011 - 2020
Table 6: NATIONALITY PPP Adjusted GDP per Capita [US$], 2011 - 2020
Table 7: NATIONALITY Consumer Price Inflation (%), 2011 - 2020
Table 8: NATIONALITY Exchange Rate [LCU/US$], 2011 - 2020
Table 9: NATIONALITY Mobile Subscriptions [% of Population], 2011 - 2020
Table 10: NATIONALITY Mobile Broadband Computing Subscriptions [% of Population], 2011 - 2020
Table 11: NATIONALITY PC Households [% HH], 2011 - 2020
Table 12: NATIONALITY TV Households [% HH], 2011 - 2020
Table 13: NATIONALITY Pay TV Households [% HH], 2011 - 2020
Table 14: NATIONALITY Fixed Broadband Households [% HH], 2011 - 2020
Table 15: NATIONALITY Voice Telephony Households [% HH], 2011 - 2020
Table 16: NATIONALITY Total Multiplay Households [% HH], 2011 - 2020
Table 17: NATIONALITY FMC Households [% HH], 2011 - 2020
Table 18: NATIONALITY Total Market RGUs by Service [Thousands], 2011 - 2020
Table 19: NATIONALITY Mobile Subscriptions [Thousands], 2011 - 2020
Table 20: NATIONALITY Mobile Broadband Computing Subscriptions [Thousands], 2011 - 2020
Table 21: NATIONALITY Pay TV Households [Thousands], 2011 - 2020
Table 22: NATIONALITY Fixed Broadband Households [Thousands], 2011 - 2020
Table 23: NATIONALITY Fixed Voice Telephony Households [Thousands], 2011 - 2020
Table 24: NATIONALITY Total Multiplay Households [Thousands], 2011 - 2020
Table 25: NATIONALITY Average RGUs per Customer [Thousands], 2011 - 2020
Table 26: NATIONALITY Total Market RGUs by Operator [Thousands], 2011 - 2020
Table 27: NATIONALITY Total Customer Relations [Thousands], 2011 - 2020
Table 28: NATIONALITY Total Multiplay Households by Operator [Thousands], 2011 - 2020
Table 29: NATIONALITY Total Double-Play Households [Thousands], 2011 - 2020
Table 30: NATIONALITY Total Triple-Play Households [Thousands], 2011 - 2020
Table 31: NATIONALITY Total Quad-Play Households [Thousands], 2011 - 2020
Table 32: NATIONALITY Total FMC Households [Thousands], 2011 - 2020
Table 33: NATIONALITY Multiplay Services Average Monthly HH Spend [Thousands], 2011 - 2020
Table 34: NATIONALITY FMC Monthly HH Spend [Thousands], 2011 - 2020
Table 35: NATIONALITY FMC Monthly Spend per Individual User [Thousands], 2011 - 2020
Table 36: NATIONALITY Total Multiplay Services Revenue [US Million], 2011 - 2020
Table 37: NATIONALITY Total FMC Services Revenue [US Million], 2011 - 2020
Lisst Of Figures
Figure 1: NATIONALITY Population [Thousands], 2011 - 2020
Figure 2: NATIONALITY Households [Thousands], 2011 - 2020
Figure 3: NATIONALITY Nominal GDP [US Million], 2011 - 2020
Figure 4: NATIONALITY GDP per Capita [US$], 2011 - 2020
Figure 5: NATIONALITY PPP Adjusted GDP per Capita [US$], 2011 - 2020
Figure 6: NATIONALITY Consumer Price Inflation (%), 2011 - 2020
Figure 7: NATIONALITY Exchange Rate [LCU/US$], 2011 - 2020
Figure 8: NATIONALITY Mobile Subscriptions [% of Population], 2011 - 2020
Figure 9: NATIONALITY Mobile Broadband Computing Subscriptions [% of Population], 2011 - 2020
Figure 10: NATIONALITY PC Households [% HH], 2011 - 2020
Figure 11: NATIONALITY TV Households [% HH], 2011 - 2020
Figure 12: NATIONALITY Pay TV Households [% HH], 2011 - 2020
Figure 13: NATIONALITY Fixed Broadband Households [% HH], 2011 - 2020
Figure 14: NATIONALITY Voice Telephony Households [%HH], 2011 - 2020
Figure 15: NATIONALITY Total Multiplay Households [%HH], 2011 - 2020
Figure 16: NATIONALITY FMC Households [%HH], 2011 - 2020
Figure 17: NATIONALITY Total Market RGUs by Service [Thousands], 2011 - 2020
Figure 18: NATIONALITY Mobile Subscriptions [Thousands], 2011 - 2020
Figure 19: NATIONALITY Mobile Broadband Computing Subscriptions [Thousands], 2011 - 2020
Figure 20: NATIONALITY Pay TV Households [Thousands], 2011 - 2020
Figure 21: NATIONALITY Fixed Broadband Households [Thousands], 2011 - 2020
Figure 22: NATIONALITY Fixed Voice Telephony Households [Thousands], 2011 - 2020
Figure 23: NATIONALITY Total Multiplay Households [Thousands], 2011 - 2020
Figure 24: NATIONALITY Average RGUs per Customer [Thousands], 2011 - 2020
Figure 25: NATIONALITY Total Market RGUs by Operator [Thousands], 2011 - 2020
Figure 26: NATIONALITY Total Customer Relations [Thousands], 2011 - 2020
Figure 27: NATIONALITY Total Multiplay Households by Operator [Thousands], 2011 - 2020
Figure 28: NATIONALITY Total Double-Play Households [Thousands], 2011 - 2020
Figure 29: NATIONALITY Total Triple-Play Households [Thousands], 2011 - 2020
Figure 30: NATIONALITY Total Quad-Play Households [Thousands], 2011 - 2020
Figure 31: NATIONALITY Total FMC Households [Thousands], 2011 - 2020
Figure 32: NATIONALITY Multiplay Services Average Monthly HH Spend [Thousands], 2011 - 2020
Figure 33: NATIONALITY FMC Monthly HH Spend [Thousands], 2011 - 2020
Figure 34: NATIONALITY FMC Monthly Spend per Individual User [Thousands], 2011 - 2020
Figure 35: NATIONALITY Total Multiplay Services Revenue [US Million], 2011 - 2020
Figure 36: NATIONALITY Total FMC Services Revenue [US Million], 2011 - 2020
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