TechNavio's analysts forecast the Global Gesture Recognition market to grow at a CAGR of 26.4 percent over the period 2012-2016. One of the key factors contributing to this market growth is the ease of use in using gesture recognition-enabled devices. This is essential in the uptake of any new technology. The Global Gesture Recognition market has also been witnessing a growth because of the improved ergonomics which the technology can provide to any consumer electronic device. However, the lack of standardization of gesture movements could pose a challenge to the growth of this market during the forecast period. Research Beam Model: Research Beam Product ID: 16328 2000 USD New
Global Gesture Recognition Market 2012-2016
 
 

Global Gesture Recognition Market 2012-2016

  • Category : ICT & Media
  • Published On : January   2013
  • Pages : 48
  • Publisher : Technavio
 
 
 

TechNavio's analysts forecast the Global Gesture Recognition market to grow at a CAGR of 26.4 percent over the period 2012-2016. One of the key factors contributing to this market growth is the ease of use in using gesture recognition-enabled devices. This is essential in the uptake of any new technology.  The Global Gesture Recognition market has also been witnessing a growth because of the improved ergonomics which the technology can provide to any consumer electronic device. However, the lack of standardization of gesture movements could pose a challenge to the growth of this market during the forecast period.



TechNavio's report, the Global Gesture Recognition Market 2012-2016, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the North American, EMEA and APAC regions; it also covers the Global Gesture Recognition market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market.



The key vendors dominating this market space are Evoluce AG., GestureTek Technologies Inc., PrimeSense Ltd. and SoftKinetic Inc. 



Other vendors mentioned in the report include Extreme Reality Ltd., EyeSight Tech Ltd., PointGrab Ltd., Elliptic Laboratories AS, Qualcomm Inc., Microchip Technology Inc. and Zyxio LLC.



Key questions answered in this report:

What will the market size be in 2016 and what will the growth rate be?

What are the key market trends?

What is driving this market?

What are the challenges to market growth?

Who are the key vendors in this market space?

What are the market opportunities and threats faced by the key vendors?

What are the strengths and weaknesses of the key vendors?


01. Executive Summary

02. Introduction

03. Market Coverage


Key Offerings

04. Market Landscape

04.1 Market Size and Forecast

04.2 Gesture Recognition: Types

2D Interface

3D Interface

05. End-user Segmentation

05.1 Automotive Sector

05.2 Transit Sector

05.3 Consumer Electronics Sector

05.4 Gaming Sector

05.5 Five Forces Analysis

06. Geographical Segmentation

07. Vendor Landscape

08. Buying Criteria

09. Market Growth Drivers

10. Drivers and their Impact

11. Market Challenges

12. Impact of Drivers and Challenges

13. Market Trends

14. Key Vendor Analysis


14.1 PrimeSense Ltd.

Business Overview

SWOT Analysis

14.2 GestureTek Technologies Inc.

Business Overview

SWOT Analysis

14.3 SoftKinetic Inc.

Business Overview

SWOT Analysis

14.4 Evoluce AG.

Business Overview

SWOT Analysis

15. Other Reports in this Series



List of Exhibits:

Exhibit 1: Schematic of Gesture Recognition System

Exhibit 2: Global Gesture Recognition Market Application Sector 2012–2016

Exhibit 3: Global Gesture Recognition Market 2012–2016 (US$ million)

Exhibit 4: Global Gesture Recognition Market by Type 2012–2016

Exhibit 5: Key Automotive Gesture Recognition Initiatives

Exhibit 6: Global Gesture Recognition Market in the Automotive Sector (US$ million) 2012–2016

Exhibit 7: Global Gesture Recognition Market in the Transit Sector (US$ million) 2012–2016

Exhibit 8: Global Gesture Recognition Market in the Consumer Electronics Sector (US$ million) 2012–2016

Exhibit 9: Global Gesture Recognition Market in the Gaming Sector (US$ million) 2012–2016

Exhibit 10: 2D Global Gesture Recognition Market by End-user Segmentation (US$ million) 2012–2016

Exhibit 11: Global Gesture Recognition Market by Geographical Segmentation (percentage) 2012–2016

Exhibit 12: Global Gesture Recognition Market by Geographical Segmentation (US$ million) 2012–2016



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