Summary Music, Video and Entertainment Software in Europe is expected to grow at slow pace during 2014-2019. France is the largest market in terms of sales in the region on the back of demand for new gaming software for latest generation consoles. Specialist retailers could still withstand from the competition from the online retailers and currently are the largest contributor. Online channel accounts second largest after specialist retailers and will see a rapid growth during next five years. Key Findings The Europe Music, Video and Entertainment Software market is forecast to reach nearly US$35.6 billion by 2019, driven by increase in demand for games software Online channel to see fastest growth with 7.1% growth rate by 2019 Music, video, book, stationery and entertainment software specialists will contribute major share in the region. However, will lose market share on the back of rising trend of online streaming and gaming Slovakia and Poland expected to be the fastest growing countries during 2014-2019 due to the increasing demand on games software Synopsis The Music, Video and Entertainment Software Retailing... Research Beam Model: Research Beam Product ID: 374873 4950 USD New
Music, Video and Entertainment Software Retailing Europe 2014-2019; Market Dynamics, Retail Trends, and Competitive Landscape - Research Beam
 

Music, Video and Entertainment Software Retailing in Europe, 2014-2019; Market Dynamics, Retail Trends, and Competitive Landscape

Music, Video and Entertainment Software Retailing in Europe, 2014-2019; Market Dynamics, Retail Trends, and Competitive Landscape

Category : Retail
Published On : December  2015
Pages : 46

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Summary
Music, Video and Entertainment Software in Europe is expected to grow at slow pace during 2014-2019. France is the largest market in terms of sales in the region on the back of demand for new gaming software for latest generation consoles. Specialist retailers could still withstand from the competition from the online retailers and currently are the largest contributor. Online channel accounts second largest after specialist retailers and will see a rapid growth during next five years.

Key Findings
The Europe Music, Video and Entertainment Software market is forecast to reach nearly US$35.6 billion by 2019, driven by increase in demand for games software 

Online channel to see fastest growth with 7.1% growth rate by 2019 

Music, video, book, stationery and entertainment software specialists will contribute major share in the region. However, will lose market share on the back of rising trend of online streaming and gaming

Slovakia and Poland expected to be the fastest growing countries during 2014-2019 due to the increasing demand on games software

Synopsis
The Music, Video and Entertainment Software Retailing in Europe, 2014-2019 report, published by Conlumino, provides analysis of current and forecast market data for retail sales in different channels in the Music, Video and Entertainment Software category across Europe.

What else does this report offer?

Market insights based on consumer trends and changing economic and demographic factors on a regional and country basis

Qualitative and quantitative insights of changing Music, Video and Entertainment Softwares retail dynamics across various channels

Retail sales and fastest-growing markets for Music, Video and Entertainment Software category and for sub-categories that includes music and video , games software on a regional and country basis

Retail sales, market share and growth rate of channels included: online, music, video, book, stationery and entertainment software specialists, hypermarkets, supermarkets and hard-discounters, value, variety stores and general merchandise retailers, other specialist retailers, department stores, electrical and electronics specialists, convenience stores (including independents) and gas stations, cash and carries and warehouse clubs, drug stores and health and beauty stores and duty free retailers

Reasons To Buy
Get immediate access to:

Identify and track consumer behavior and make country level comparisons to effectively target new revenue streams

Retail sales data of the 24 largest Music, Video and Entertainment Software markets in Europe: Belgium, Denmark, Finland, France, Germany, Greece, Ireland, Italy, Netherlands, Norway, Portugal, Spain, Sweden, UK, Austria, Bulgaria, Czech Republic, Hungary, Poland, Romania, Russia, Slovakia, Turkey and Ukraine Accurate and reliable data to align your marketing strategies with the crucial trends influencing consumer behavior in the region

Identify the largest and fastest-growing markets across the region to evaluate important changes in Music, Video and Entertainment Software retail space and identify profitable markets for expansion/entry

Develop strategies for specific channels based on the retail sales data for individual channels across the top five markets for 2014 and 2019

Consumer insights around latest products, price, and demographics that will help to develop a marketing mix 

Identify channel share and sub-category level retail sales across the region - utilize this information to target popular channels and Music and video , Games software 

Monitor the competitive landscape based on the information about store count and latest developments for key Music, Video and Entertainment Software retailers in the different regions
Table Of Contents
Global Summary
Global Music, Video and Entertainment Software retail sales are forecast to surpass US$101.5 billion by 2019, with major impetus from developing economies
-The US will continue to be the worlds largest music, video and entertainment software market, while France and South Korea move up in the list of the Top 10 markets in 2019
-Online is the largest and fastest growing channel for music, video and entertainment software retail sales
-Specialist retailer around the globe are losing their share as on-demand music streaming is gaining popularity Snippets of retail trends in Europe Sales of video CDs and DVDs are decreasing with consumers opting for catch-up TV, an online TV viewing services Online is the fastest growing channel in Europe
Europe: Music, Video and Entertainment Software Products Retail Market
Europe music, video and entertainment software markets by value 2014 and 2019 (US$ bn)
Europe music, video and entertainment software share of total retail sales, 2009 (%) and 2019 (%)
Europe music, video and entertainment software markets by growth, 2014-2019 (CAGR %)
Music, video and entertainment software total retail sales breakdown, 2009, 2014 and 2019 (%)
Top five markets by each product category
Sub-category level sales for individual markets
Top three largest and fastest growing channels in fastest growing markets
Share and growth of channels and top five countries in each channel
Major music, video and entertainment software retail trends and major retailers operating in Europe region

List Of Tables
N/A

List Of Figures
Figure: 1 Europe music, video and entertainment software markets by value, 2014 and 2019 (US$bn)
Figure: 2 Share of each country in the European music, video and entertainment software market, 2014 (%)
Figure: 3 Share of each country in the European music, video and entertainment software market, 2019 (%)
Figure: 4 Music, video and entertainment software share in the markets total retail sales, 2009 (%)
Figure: 5 Music, video and entertainment software share in the markets total retail sales, 2019 (%)
Figure: 6 Music, video and entertainment software total retail sales breakdown, 2009, 2014 and 2019 (%)
Figure: 7 Music, video and entertainment software total retail sales breakdown, 2009, 2014 and 2019 (US$bn)
Figure: 8 Top five markets by music and video, 2014-2019 (US$bn)
Figure: 9 Top five markets by games software, 2014-2019 (US$bn)
Figure: 10-56 Sub-category level sales across Europe
Figure: 57 European music, video and entertainment software markets by growth 2014-2019 (CAGR %)
Figure: 58 Top three largest and fastest growing channels
Figure: 59 European channel share in 2014 and growth rate, 2014-2019 (CAGR, %)
Figure: 60 Top five markets for music, video, book, stationery and entertainment software specialists, 2014-2019 (US$bn)
Figure: 61 Top five markets for online, 2014-2019 (US$bn)
Figure: 62 Top five markets for hypermarkets, supermarkets and hard-discounters, 2014-2019 (US$bn)
Figure: 63 Top five markets for value, variety stores and general merchandise retailers, 2014-2019 (US$bn)
Figure: 64 Top five markets for department stores, 2014-2019 (US$bn)
Figure: 65 Top five markets for other specialist retailers, 2014-2019 (US$bn)
Figure: 66 Top five markets for electrical and electronics specialists, 2014-2019 (US$ billion)
Figure: 67 Top five markets for drug stores and health and beauty stores, 2014-2019 (US$bn)
Figure: 68 Top five markets for convenience Stores (including Independents) and Gas Stations, 2014-2019 (US$bn)
Figure: 69 Top five markets for cash and carries and warehouse clubs, 2014-2019 (US$bn)
Figure: 70 Top five markets for duty free retailers, 2014-2019 (US$bn)
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