Visualization & 3D rendering software is a solution for image processing of 3D images stored in systems to draw realistic lighting, colors, shadows, textures, and others. In the recent years, visualization & 3D rendering are highly deployed in several industry verticals such as construction & real estate, energy & utility, media & entertainment, education, and others. The software helps reduce operational cost, real-time virtualization, and efficiency building in 3D models structures and maps. Research Beam Model: Research Beam Product ID: 2109302 5370 USD New
Visualization & 3D Rendering Software Market by Type (Plugin and Stand-alone), by Deployment Model (Cloud and On-premise), by Application (Marketing & Advertisement, Research & Training, Gaming, Videography, and Cartoon), and by End User (Construction & Real Estate, Energy & Utility, Media & Entertainment, Education, Healthcare & Life Science, and Others) - Global Opportunity Analysis and Industrial Forecast, 2017-2023
 
 

Visualization & 3D Rendering Software Market by Type (Plugin and Stand-alone), by Deployment Model (Cloud and On-premise), by Application (Marketing & Advertisement, Research & Training, Gaming, Videography, and Cartoon), and by End User (Construction & Real Estate, Energy & Utility, Media & Entertainment, Education, Healthcare & Life Science, and Others) - Global Opportunity Analysis and Industrial Forecast, 2017-2023

  • Category : ICT & Media
  • Published On : September   2017
  • Pages : 175
  • Publisher : Allied Market Research
 
 
 

Visualization & 3D rendering software is a solution for image processing of 3D images stored in systems to draw realistic lighting, colors, shadows, textures, and others. In the recent years, visualization & 3D rendering are highly deployed in several industry verticals such as construction & real estate, energy & utility, media & entertainment, education, and others. The software helps reduce operational cost, real-time virtualization, and efficiency building in 3D models structures and maps.

Visualization & 3D rendering software market is expected to grow at a significant rate owing to high demand for virtual modeling and building design in real-estate and architecture sectors. Further, low cost cloud deployment model, and increase in need image visualization in media industry fuels the visualization & 3D rendering software market growth. However, lack of imaging infrastructure is expected to hinder the growth of visualization & 3D rendering software market.

The report segments the visualization & 3D rendering software market on the basis of type, deployment model, application, end user, and geography. On the basis of type, it includes plugin and stand-alone. On the basis of deployment model, it includes cloud and on-premise deployment. On the basis of application, it is classified into marketing & advertisement, research & training, gaming, videography, and cartoon. On the basis of end user, the market is divided into construction & real estate, energy & utility, media & entertainment, education, healthcare & life science, others. Based on geography, it is analyzed across North America, Europe, Asia-Pacific, and LAMEA.

The major players of visualization & 3D rendering software market include 3D Virtualization, Act-3D B.V., Autodesk, Inc., Embodee Corp., Otoy Inc., Luxion Inc., SAP SE, Siemens AG, Sphere 3D, and Webmax Technologies.
 
KEY BENEFITS FOR STAKEHOLDERS

  • This report provides an extensive analysis of the current and emerging market trends and dynamics in the global visualization & 3D rendering software market.
  • In-depth analysis is conducted by constructing market estimations for the key market segments between 2016 and 2023.
  • This report entails the detailed quantitative analysis of the current market and estimations through 2016–2023, which assists in identifying the prevailing market opportunities.
  • Extensive analysis of the global visualization & 3D rendering software market is conducted by following key product positioning and monitoring the top competitors within the market framework
  • Comprehensive analysis of all regions is provided that determines the prevailing opportunities in these geographies

KEY MARKET SEGMENTS

By Type

  • Plugin
  • Stand-alone
  • By Deployment Model
  • Cloud
  • On-premise

By Application

  • Marketing & advertisement
  • Research & training
  • Gaming
  • Videography
  • Cartoon

By End User

  • Construction & real estate
  • Energy & utility
  • Media & entertainment
  • Education
  • Healthcare & life science
  • Others

By Region

  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • UK
    • Germany
    • France
    • Italy
    • Rest of Europe
  • Asia-Pacific
    • China
    • India
    • Japan
    • South East Asia
    • Rest of Asia-Pacific
  • LAMEA
    • Latin America
    • Middle East
    • Africa

CHAPTER 1 INTRODUCTION

1.1. REPORT DESCRIPTION
1.2. KEY BENEFITS
1.3. RESEARCH METHODOLOGY

1.3.1. Primary research
1.3.2. Secondary research
1.3.3. Analyst tools and models
1.3.4. Market segmentation

CHAPTER 2 EXECUTIVE SUMMARY

2.1. CXO PERSPECTIVE

CHAPTER 3 MARKET OVERVIEW

3.1. MARKET DEFINITION AND SCOPE
3.2. KEY FINDINGS

3.2.1. Top winning strategies
3.2.2. Top investment pockets
3.2.3. Top impacting factors

3.3. PORTERS FIVE FORCES

3.3.1. Bargaining power of suppliers
3.3.2. Bargaining power of buyers
3.3.3. Threat of substitutes
3.3.4. Threat of new entrants
3.3.5. Competitive rivalry

3.4. MARKET PLAYER POSITIONING
3.5. MARKET DYNAMICS

3.5.1. Drivers
3.5.2. Restraints
3.5.3. Opportunities

CHAPTER 4 VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY TYPE

4.1. OVERVIEW
4.2. PLUGIN

4.2.1. Key market trends
4.2.2. Key growth factors and opportunities
4.2.3. Market size and forecast

4.3. STAND-ALONE

4.3.1. Key market trends
4.3.2. Key growth factors and opportunities
4.3.3. Market size and forecast

CHAPTER 5 VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY DEPLOYMENT MODEL

5.1. OVERVIEW
5.2. CLOUD

5.2.1. Key market trends
5.2.2. Key growth factors and opportunities
5.2.3. Market size and forecast

5.3. ON-PREMISE

5.3.1. Key market trends
5.3.2. Key growth factors and opportunities
5.3.3. Market size and forecast

CHAPTER 6 VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY APPLICATION

6.1. OVERVIEW
6.2. MARKETING & ADVERTISEMENT

6.2.1. Key market trends
6.2.2. Key growth factors and opportunities
6.2.3. Market size and forecast

6.3. RESEARCH & TRAINING

6.3.1. Key market trends
6.3.2. Key growth factors and opportunities
6.3.3. Market size and forecast

6.4. GAMING

6.4.1. Key market trends
6.4.2. Key growth factors and opportunities
6.4.3. Market size and forecast

6.5. VIDEOGRAPHY

6.5.1. Key market trends
6.5.2. Key growth factors and opportunities
6.5.3. Market size and forecast

6.6. CARTOON

6.6.1. Key market trends
6.6.2. Key growth factors and opportunities
6.6.3. Market size and forecast

CHAPTER 7 VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY END USER

7.1. OVERVIEW
7.2. CONSTRUCTION & REAL ESTATE

7.2.1. Key market trends
7.2.2. Key growth factors and opportunities
7.2.3. Market size and forecast

7.3. ENERGY & UTILITY

7.3.1. Key market trends
7.3.2. Key growth factors and opportunities
7.3.3. Market size and forecast

7.4. MEDIA & ENTERTAINMENT

7.4.1. Key market trends
7.4.2. Key growth factors and opportunities
7.4.3. Market size and forecast

7.5. EDUCATION

7.5.1. Key market trends
7.5.2. Key growth factors and opportunities
7.5.3. Market size and forecast

7.6. HEALTHCARE & LIFE SCIENCE

7.6.1. Key market trends
7.6.2. Key growth factors and opportunities
7.6.3. Market size and forecast

7.7. OTHERS

7.7.1. Key market trends
7.7.2. Key growth factors and opportunities
7.7.3. Market size and forecast

CHAPTER 8 VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY GEOGRAPHY

8.1. OVERVIEW
8.2. NORTH AMERICA

8.2.1. Key trends
8.2.2. Key growth factors and opportunities
8.2.3. Market size and forecast

8.2.3.1. U.S.
8.2.3.2. Canada
8.2.3.3. Mexico

8.2.4. North America visualization & 3D rendering software market revenue, by type
8.2.5. North America visualization & 3D rendering software market revenue, by deployment model
8.2.6. North America visualization & 3D rendering software market revenue, by application
8.2.7. North America visualization & 3D rendering software market revenue, by end user

8.3. EUROPE

8.3.1. Key market trends
8.3.2. Key growth factors and opportunities
8.3.3. Market size and forecast

8.3.3.1. UK
8.3.3.2. Germany
8.3.3.3. France
8.3.3.4. Italy
8.3.3.5. Rest of Europe

8.3.4. Europe visualization & 3D rendering software market revenue, by type
8.3.5. Europe visualization & 3D rendering software market revenue, by deployment model
8.3.6. Europe visualization & 3D rendering software market revenue, by application
8.3.7. Europe visualization & 3D rendering software market revenue, by end user

8.4. ASIA-PACIFIC

8.4.1. Key market trends
8.4.2. Key growth factors and opportunities
8.4.3. Market size and forecast

8.4.3.1. China
8.4.3.2. India
8.4.3.3. Japan
8.4.3.4. South-east Asia
8.4.3.5. Rest of Asia-Pacific

8.4.4. Asia-Pacific visualization & 3D rendering software market revenue, by type
8.4.5. Asia-Pacific visualization & 3D rendering software market revenue, by deployment model
8.4.6. Asia-Pacific visualization & 3D rendering software market revenue, by application
8.4.7. Asia-Pacific visualization & 3D rendering software market revenue, by end user

8.5. LAMEA

8.5.1. Key market trends
8.5.2. Key growth factors and opportunities
8.5.3. Market size and forecast

8.5.3.1. Latin America
8.5.3.2. Middle East
8.5.3.3. Africa

8.5.4. LAMEA visualization & 3D rendering software market revenue, by type
8.5.5. LAMEA visualization & 3D rendering software market revenue, by deployment model
8.5.6. LAMEA visualization & 3D rendering software market revenue, by application
8.5.7. LAMEA visualization & 3D rendering software market revenue, by end user

CHAPTER 9 COMPANY PROFILES

9.1. 3D VIRTUALIZATION

9.1.1. Company overview
9.1.2. Company snapshot
9.1.3. Operating business segments
9.1.4. Product portfolio
9.1.5. Business performance
9.1.6. Key strategic moves and developments

9.2. ACT-3D B.V.

9.2.1. Company overview
9.2.2. Company snapshot
9.2.3. Operating business segments
9.2.4. Product portfolio
9.2.5. Business performance
9.2.6. Key strategic moves and developments

9.3. AUTODESK, INC.

9.3.1. Company overview
9.3.2. Company snapshot
9.3.3. Operating business segments
9.3.4. Product portfolio
9.3.5. Business performance
9.3.6. Key strategic moves and developments

9.4. EMBODEE CORP.

9.4.1. Company overview
9.4.2. Company snapshot
9.4.3. Operating business segments
9.4.4. Product portfolio
9.4.5. Business performance
9.4.6. Key strategic moves and developments

9.5. OTOY INC.

9.5.1. Company overview
9.5.2. Company snapshot
9.5.3. Operating business segments
9.5.4. Product portfolio
9.5.5. Business performance
9.5.6. Key strategic moves and developments

9.6. LUXION INC.

9.6.1. Company overview
9.6.2. Company snapshot
9.6.3. Operating business segments
9.6.4. Product portfolio
9.6.5. Business performance
9.6.6. Key strategic moves and developments

9.7. SAP SE

9.7.1. Company overview
9.7.2. Company snapshot
9.7.3. Operating business segments
9.7.4. Product portfolio
9.7.5. Business performance
9.7.6. Key strategic moves and developments

9.8. SIEMENS AG

9.8.1. Company overview
9.8.2. Company snapshot
9.8.3. Operating business segments
9.8.4. Product portfolio
9.8.5. Business performance
9.8.6. Key strategic moves and developments

9.9. SPHERE 3D

9.9.1. Company overview
9.9.2. Company snapshot
9.9.3. Operating business segments
9.9.4. Product portfolio
9.9.5. Business performance
9.9.6. Key strategic moves and developments

9.10. WEBMAX TECHNOLOGIES

9.10.1. Company overview
9.10.2. Company snapshot
9.10.3. Operating business segments
9.10.4. Product portfolio
9.10.5. Business performance
9.10.6. Key strategic moves and developments

LIST OF TABLES

TABLE 1. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY TYPE, 2016-2023 ($MILLION)
TABLE 2. VISUALIZATION & 3D RENDERING PLUGIN MARKET REVENUE, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 3. VISUALIZATION & 3D RENDERING STAND-ALONE MARKET REVENUE, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 4. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY DEPLOYMENT MODEL, 2016-2023 ($MILLION)
TABLE 5. VISUALIZATION & 3D RENDERING CLOUD MARKET REVENUE, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 6. VISUALIZATION & 3D RENDERING ON-PREMISE MARKET REVENUE, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 7. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY APPLICATION, 2016-2023 ($MILLION)
TABLE 8. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE FOR MARKETING & ADVERTISEMENT APPLICATION, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 9. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE FOR RESEARCH & TRAINING APPLICATION, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 10. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE FOR GAMING APPLICATION, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 11. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE FOR VIDEOGRAPHY APPLICATION, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 12. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE FOR CARTOON APPLICATION, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 13. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY END USER, 2016-2023 ($MILLION)
TABLE 14. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE IN CONSTRUCTION & REAL ESTATE, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 15. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE IN ENERGY & UTILITY, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 16. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE IN MEDIA & ENTERTAINMENT, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 17. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE IN EDUCATION, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 18. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE IN HEALTHCARE & LIFE SCIENCE, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 19. VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE IN OTHER INDUSTRIES, BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 20. VISUALIZATION & 3D RENDERING SOFTWARE MARKET BY GEOGRAPHY, 2016-2023 ($MILLION)
TABLE 21. NORTH AMERICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET BY COUNTRY, 2016-2023 ($MILLION)
TABLE 22. NORTH AMERICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY TYPE, 2016-2023 ($MILLION)
TABLE 23. NORTH AMERICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY DEPLOYMENT MODEL, 2016-2023 ($MILLION)
TABLE 24. NORTH AMERICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY APPLICATION, 2016-2023 ($MILLION)
TABLE 25. NORTH AMERICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY END USER, 2016-2023 ($MILLION)
TABLE 26. EUROPE VISUALIZATION & 3D RENDERING SOFTWARE MARKET BY COUNTRY, 2016-2023 ($MILLION)
TABLE 27. EUROPE VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY TYPE, 2016-2023 ($MILLION)
TABLE 28. EUROPE VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY DEPLOYMENT MODEL, 2016-2023 ($MILLION)
TABLE 29. EUROPE VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY APPLICATION, 2016-2023 ($MILLION)
TABLE 30. EUROPE VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY END USER, 2016-2023 ($MILLION)
TABLE 31. ASIA-PACIFIC VISUALIZATION & 3D RENDERING SOFTWARE MARKET BY COUNTRY, 2016-2023 ($MILLION)
TABLE 32. ASIA-PACIFIC VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY TYPE, 2016-2023 ($MILLION)
TABLE 33. ASIA-PACIFIC VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY DEPLOYMENT MODEL, 2016-2023 ($MILLION)
TABLE 34. ASIA-PACIFIC VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY APPLICATION, 2016-2023 ($MILLION)
TABLE 35. ASIA-PACIFIC VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY END USER, 2016-2023 ($MILLION)
TABLE 36. LAMEA VISUALIZATION & 3D RENDERING SOFTWARE MARKET BY REGION, 2016-2023 ($MILLION)
TABLE 37. LAMEA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY TYPE, 2016-2023 ($MILLION)
TABLE 38. LAMEA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY DEPLOYMENT MODEL, 2016-2023 ($MILLION)
TABLE 39. LAMEA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY APPLICATION, 2016-2023 ($MILLION)
TABLE 40. LAMEA VISUALIZATION & 3D RENDERING SOFTWARE MARKET REVENUE, BY END USER, 2016-2023 ($MILLION)
TABLE 41. 3D VIRTUALIZATION: COMPANY SNAPSHOT
TABLE 42. 3D VIRTUALIZATION: OPERATING SEGMENTS
TABLE 43. 3D VIRTUALIZATION: PRODUCT PORTFOLIO
TABLE 44. ACT-3D B.V.: COMPANY SNAPSHOT
TABLE 45. ACT-3D B.V.: OPERATING SEGMENTS
TABLE 46. ACT-3D B.V.: PRODUCT PORTFOLIO
TABLE 47. AUTODESK, INC.: COMPANY SNAPSHOT
TABLE 48. AUTODESK, INC.: OPERATING SEGMENTS
TABLE 49. AUTODESK, INC.: PRODUCT PORTFOLIO
TABLE 50. EMBODEE CORP.: COMPANY SNAPSHOT
TABLE 51. EMBODEE CORP.: OPERATING SEGMENTS
TABLE 52. EMBODEE CORP.: PRODUCT PORTFOLIO
TABLE 53. OTOY INC.: COMPANY SNAPSHOT
TABLE 54. OTOY INC.: OPERATING SEGMENTS
TABLE 55. OTOY INC.: PRODUCT PORTFOLIO
TABLE 56. LUXION INC.: COMPANY SNAPSHOT
TABLE 57. LUXION INC.: OPERATING SEGMENTS
TABLE 58. LUXION INC.: PRODUCT PORTFOLIO
TABLE 59. SAP SE: COMPANY SNAPSHOT
TABLE 60. SAP SE: OPERATING SEGMENT
TABLE 61. SAP SE: PRODUCT PORTFOLIO
TABLE 62. SIEMENS AG: COMPANY SNAPSHOT
TABLE 63. SIEMENS AG: OPERATING SEGMENTS
TABLE 64. SIEMENS AG: PRODUCT PORTFOLIO
TABLE 65. SPHERE 3D: COMPANY SNAPSHOT
TABLE 66. SPHERE 3D: OPERATING SEGMENTS
TABLE 67. SPHERE 3D: PRODUCT PORTFOLIO
TABLE 68. WEBMAX TECHNOLOGIES: COMPANY SNAPSHOT
TABLE 69. WEBMAX TECHNOLOGIES: OPERATING SEGMENTS
TABLE 70. WEBMAX TECHNOLOGIES: PRODUCT PORTFOLIO

LIST OF FIGURES

FIGURE 1. MARKET SEGMENTATION: VISUALIZATION & 3D RENDERING SOFTWARE MARKET
FIGURE 2. TOP WINNING STRATEGIES, 2015-2017 (%)
FIGURE 3. TOP WINNING STRATEGIES, 2015-2017
FIGURE 4. TOP INVESTMENT POCKETS
FIGURE 5. HIGH BARGAINING POWER OF SUPPLIERS
FIGURE 6. LOW-TO-MODERATE BARGAINING POWER OF BUYERS
FIGURE 7. LOW THREAT OF SUBSTITUTES
FIGURE 8. HIGH THREAT OF NEW ENTRANTS
FIGURE 9. HIGH COMPETITIVE RIVALRY
FIGURE 10. MARKET PLAYER POSITIONING, 2016
FIGURE 11. DRIVERS, RESTRAINTS, AND OPPORTUNITIES
FIGURE 12. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY TYPE
FIGURE 13. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY DEPLOYMENT MODEL
FIGURE 14. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY APPLICATION
FIGURE 15. GLOBAL VISUALIZATION & 3D RENDERING SOFTWARE MARKET, BY END USER
FIGURE 16. VISUALIZATION & 3D RENDERING SOFTWARE MARKET BY GEOGRAPHY, MARKET SHARE AND CAGR
FIGURE 17. NORTH AMERICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 18. U.S. VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 19. CANADA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 20. MEXICO VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 21. EUROPE VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 22. UK VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 23. GERMANY VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 24. FRANCE VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 25. ITALY VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 26. REST OF EUROPE VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 27. ASIA-PACIFIC VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 28. CHINA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 29. INDIA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 30. JAPAN VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 31. SOUTH-EAST ASIA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 32. REST OF ASIA-PACIFIC VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 33. LAMEA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 34. LATIN AMERICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 35. MIDDLE EAST VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 36. AFRICA VISUALIZATION & 3D RENDERING SOFTWARE MARKET, 2016-2023 ($MILLION)
FIGURE 37. 3D VIRTUALIZATION: NET SALES, 2014-2016 ($MILLION)
FIGURE 38. 3D VIRTUALIZATION: REVENUE BY PRODUCT, 2016 (%)
FIGURE 39. 3D VIRTUALIZATION: REVENUE BY GEOGRAPHY, 2016 (%)
FIGURE 40. AUTODESK, INC.: NET SALES, 2014-2016 ($MILLION)
FIGURE 41. AUTODESK, INC.: REVENUE BY PRODUCT, 2016 (%)
FIGURE 42. AUTODESK, INC.: REVENUE BY GEOGRAPHY, 2016 (%)
FIGURE 43. EMBODEE CORP.: NET SALES, 2014-2016 ($MILLION)
FIGURE 44. EMBODEE CORP.: REVENUE BY PRODUCT, 2016 (%)
FIGURE 45. EMBODEE CORP.: REVENUE BY GEOGRAPHY, 2016 (%)
FIGURE 46. OTOY INC.: NET SALES, 2014-2016 ($MILLION)
FIGURE 47. OTOY INC.: REVENUE BY PRODUCT, 2016 (%)
FIGURE 48. OTOY INC.: REVENUE BY GEOGRAPHY, 2016 (%)
FIGURE 49. LUXION INC.: NET SALES, 2014-2016 ($MILLION)
FIGURE 50. SAP SE: NET SALES, 2014-2016 ($MILLION)
FIGURE 51. SAP SE: REVENUE SHARE BY PRODUCT, 2016 (%)
FIGURE 52. SAP SE: REVENUE SHARE BY GEOGRAPHY, 2016 (%)
FIGURE 53. SIEMENS AG: NET SALES, 2014-2016 ($MILLION)
FIGURE 54. SIEMENS AG: REVENUE BY PRODUCT, 2016 (%)
FIGURE 55. SIEMENS AG: REVENUE BY GEOGRAPHY, 2016 (%)
FIGURE 56. SPHERE 3D: NET SALES, 2014-2016 ($MILLION)
FIGURE 57. SPHERE 3D: REVENUE BY PRODUCT, 2016 (%)
FIGURE 58. SPHERE 3D: REVENUE BY GEOGRAPHY, 2016 (%)

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