About M-learning Students increasingly using smartphones and tablets for study purposes is the primary factor driving the growth of the m-learning market. However, to include m-learning as a part of the curriculum learning process, educational institutions must have a strong ICT infrastructure. For this, these establishments need to invest heavily in installing software and enhancing server capabilities. As a result, their overall operational expenditure will increase. Technavio’s analysts forecast the global higher education m-learning market to grow at a CAGR of 21.01% during the period 2016-2020. Covered in this report The report covers the present scenario and the growth prospects of the global higher education m-learning market for 2016-2020. To calculate the market size, the report considers the revenue generated from the sales of m-learning products and related services to higher educational institutions. The market is divided into the following segments based on geography: • Americas • APAC • EMEA Technavio's report, Global Higher Education M-Learning Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market... Research Beam Model: Research Beam Product ID: 765406 2500 USD New
Global Higher Education M-learning Market 2016-2020
 
 

Global Higher Education M-learning Market 2016-2020

  • Category : ICT & Media
  • Published On : October   2016
  • Pages : 58
  • Publisher : Technavio
 
 
 
About M-learning

Students increasingly using smartphones and tablets for study purposes is the primary factor driving the growth of the m-learning market. However, to include m-learning as a part of the curriculum learning process, educational institutions must have a strong ICT infrastructure. For this, these establishments need to invest heavily in installing software and enhancing server capabilities. As a result, their overall operational expenditure will increase.

Technavio’s analysts forecast the global higher education m-learning market to grow at a CAGR of 21.01% during the period 2016-2020.

Covered in this report
The report covers the present scenario and the growth prospects of the global higher education m-learning market for 2016-2020. To calculate the market size, the report considers the revenue generated from the sales of m-learning products and related services to higher educational institutions.

The market is divided into the following segments based on geography:
• Americas
• APAC
• EMEA

Technavio's report, Global Higher Education M-Learning Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
• Adobe Systems
• Blackboard
• D2L
• LearnCast

Other prominent vendors
• Adrenna
• Aptara
• Articulate
• City & Guilds
• Docebo
• Edmodo
• Haiku Learning
• Saba Software
• Schoology
• WizIQ
Market driver
• Increase in online content development and digitalization
• For a full, detailed list, view our report

Market challenge
• Limited data privacy and security
• For a full, detailed list, view our report

Market trend
• Rise in gamification of m-learning
• For a full, detailed list, view our report

Key questions answered in this report
• What will the market size be in 2020 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
• What are the market opportunities and threats faced by the key vendors?
• What are the strengths and weaknesses of the key vendors?

You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.


PART 01: Executive summary
• Highlights
PART 02: Scope of the report
• Market overview
• Top-vendor offerings
PART 03: Market research methodology
• Research methodology
• Economic indicators
PART 04: Introduction
• Key market highlights
PART 05: Market landscape
• Global m-learning market
• Global higher education m-learning market
• Five forces analysis
PART 06: Market drivers
PART 07: Impact of drivers
PART 08: Market challenges
PART 09: Impact of drivers and challenges
PART 10: Market trends
PART 11: Market segmentation by type
• Global higher education m-learning market by type
• Global higher education m-learning market by learning applications
• Global higher education m-learning market by non-learning applications
PART 12: Geographic segmentation
• Global higher education m-learning market by geography
• Higher education m-learning market in North America
• Higher education m-learning market in Europe
• Higher education m-learning market by APAC
• Higher education m-learning market by ROW
PART 13: Vendor landscape
• Competitive scenario
• Competitive benchmarking
PART 14: Key vendor analysis
• Adobe Systems
• Blackboard
• D2L
• LearnCast
PART 15: Other prominent vendors
PART 16: Appendix
• List of abbreviations
PART 17: Explore Technavio
List of Exhibits
Exhibit 01: Countries covered for market analysis
Exhibit 02: Product offerings
Exhibit 03: Global m-learning market 2015-2020 ($ billions)
Exhibit 04: Global higher education m-learning market 2015-2020 ($ billions)
Exhibit 05: Five forces analysis
Exhibit 06: Global smartphone shipments 2011-2015 (billions of units)
Exhibit 07: Percentage share of student enrollment 2014
Exhibit 08: Percentage share of number of virtual schools (2014)
Exhibit 09: Impact of drivers
Exhibit 10: Impact of drivers and challenges
Exhibit 11: Global gamification market 2015-2020 ($ millions)
Exhibit 12: Global higher education m-learning market by type 2015
Exhibit 13: Global higher education m-learning market by type 2020
Exhibit 14: Global higher education m-learning market by type 2015-2020 ($ billions)
Exhibit 15: Global higher education m-learning market by type 2015-2020
Exhibit 16: Global higher education m-learning market by learning applications 2015-2020 ($ billions)
Exhibit 17: Global higher education m-learning market by non-learning applications 2015-2020 ($ billions)
Exhibit 18: Global higher education m-learning market by geography 2015
Exhibit 19: Global higher education m-learning market by geography 2020
Exhibit 20: Global higher education m-learning market 2015-2020 ($ billions)
Exhibit 21: Global higher education m-learning market 2015-2020
Exhibit 22: Higher education m-learning market in North America 2015-2020 ($ billions)
Exhibit 23: Higher education m-learning market in Europe 2015-2020 ($ billions)
Exhibit 24: Higher education m-learning market in APAC 2015-2020 ($ billions)
Exhibit 25: Higher education m-learning market in ROW 2015-2020 ($ billions)
Exhibit 26: Vendor analysis
Exhibit 27: Key vendors: Strategic initiatives overview
Exhibit 28: LeanCast: Features in mobile platforms

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