About the TV and Movie Merchandise Market TV and movie merchandise includes licensed merchandise with characters and properties from feature films and television shows. The merchandise industry involves merchandise manufacturers buying licenses from film or TV production houses. Most merchandise related to TV shows and movies are seasonal. The majority of the sales of such merchandise happen during the release of the content, after which customers show interest in buying an item that is most popular. This creates a risk of dead stock for retailers, as they purchase these merchandise in bulk. Technavio’s analysts forecast the global TV and movie merchandise marketto grow at a CAGR of 8.53% during the period 2016-2020. Covered in this report The report covers the present scenario and the growth prospects of the obal TV and movie merchandise marketfor 2016-2020. To calculate the market size, we consider revenue generated from the sales of the following licensed merchandise: • Accessories • Apparel • Home décor • Toys • Video games • Others The market is divided into the following segments based on geography:... Research Beam Model: Research Beam Product ID: 663944 2500 USD New
Global TV and Movie Merchandise Market 2016-2020
 
 

Global TV and Movie Merchandise Market 2016-2020

  • Category : Semiconductor and Electronics
  • Published On : June   2016
  • Pages : 55
  • Publisher : Technavio
 
 
 
About the TV and Movie Merchandise Market

TV and movie merchandise includes licensed merchandise with characters and properties from feature films and television shows. The merchandise industry involves merchandise manufacturers buying licenses from film or TV production houses.
Most merchandise related to TV shows and movies are seasonal. The majority of the sales of such merchandise happen during the release of the content, after which customers show interest in buying an item that is most popular. This creates a risk of dead stock for retailers, as they purchase these merchandise in bulk.
Technavio’s analysts forecast the global TV and movie merchandise marketto grow at a CAGR of 8.53% during the period 2016-2020.

Covered in this report
The report covers the present scenario and the growth prospects of the obal TV and movie merchandise marketfor 2016-2020. To calculate the market size, we consider revenue generated from the sales of the following licensed merchandise:
• Accessories
• Apparel
• Home décor
• Toys
• Video games
• Others

The market is divided into the following segments based on geography:
• Americas
• APAC
• EMEA

Technavio's report, Global TV and Movie Merchandise Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the operating in this market.

Key vendors
• Cartoon Network
• Discovery Consumer Products
• DreamWorks Animation
• Entertainment One
• Hasbro
• Mattel
• NBC Universal
• Nickelodeon
• Rainbow
• Sanrio
• The Walt Disney Company
• Twentieth Century Fox
• Warner Bros.
• World Wrestling Entertainment

Other prominent vendors
• 41 Entertainment
• Aardman Animations
• Brandgenuity
• CBS Consumer Products
• Copyright Promotions Licensing Group (CPLG)
• Endemol Shine Group
• European Licensing Company (ELC)
• EVOLUTION
• Exim Licensing Group
• FremantleMedia
• Global Icons
• Haven Licensing
• IMG Licensing
• Ink Group
• The LEGO Group
• LMCA
• Morgen Studios
• National Geographic
• Plus Licens
• redibra
• Sony Pictures Consumer Products
• Striker Entertainment
• The Beanstalk Group
• The Licensing Company
• Tycoon Group

Market driver
• Success of blockbuster movies and TV shows
• For a full, detailed list, view our report

Market challenge
• Increase in pirated and counterfeit products
• For a full, detailed list, view our report

Market trend
• Emergence of 3D printing
• For a full, detailed list, view our report

Key questions answered in this report
• What will the market size be in 2020 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the in this market space?
• What are the market opportunities and threats faced by the key vendors?
• What are the strengths and weaknesses of the key vendors?

You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.


PART 01: Executive summary
• Highlights

PART 02: Scope of the report
• Market overview
• End-user segments
• Base year
• Common currency conversion rates
• Vendor segmentation

PART 03: Market research methodology
• Research methodology
• Economic indicators

PART 04: Introduction
• Key market highlights

PART 05: Market landscape
• Market overview
• Market size and forecast by retail sales
• Market size and forecast by royalty
• Five force analysis

PART 06: Market segmentation by product type
• Global TV and movie merchandise market by type
• Global TV and movie apparels market
• Global TV and movie toys market
• Global TV and movie accessories market
• Global TV and movie video games market
• Global TV and movie home décor market

PART 07: Geographical segmentation
• Global TV and movie merchandise market by geography
• Comparison of global TV and movie merchandise market by geography
• TV and movie merchandise market in Americas
• TV and movie merchandise market in EMEA
• TV and movie merchandise market in APAC

PART 08: Key leading countries

PART 09: Market attractiveness
• Market attractiveness by product type
• Market attractiveness by geography

PART 10: Market drivers

PART 11: Impact of drivers

PART 12: Market challenges

PART 13: Impact of drivers and challenges

PART 14: Market trends

PART 15: Vendor landscape
• Competitive scenario
• Other prominent vendors

PART 16: Appendix
• Summary of figures
• List of abbreviations

PART 17: Explore Technavio
LOT
Exhibit 01: Standard currency conversion rates
Exhibit 02: Licensing market ecosystem
Exhibit 03: Global TV and movie merchandise market by retail sales 2015-2020 ($ billions)
Exhibit 04: Global TV and movie merchandise market 2015-2020 ($ billions)
Exhibit 05: Global TV and movie merchandise market by type 2015
Exhibit 06: Global TV and movie merchandise market by type 2020
Exhibit 07: Global TV and movie apparels market 2015-2020 ($ billions)
Exhibit 08: Global TV and movie toys market 2015-2020 ($ billions)
Exhibit 09: Global TV and movie accessories market 2015-2020 ($ billions)
Exhibit 10: Global TV and movie video games market 2015-2020 ($ billions)
Exhibit 11: Global TV and movie home décor market 2015-2020 ($ billions)
Exhibit 12: Global TV and movie merchandise market by geography 2015
Exhibit 13: Global TV and movie merchandise market by geography 2020
Exhibit 14: Global TV and movie merchandise market by geography 2015-2020 ($ billions)
Exhibit 15: CAGR comparison of various geographies of global TV and movie merchandise market 2016-2020
Exhibit 16: TV and movie merchandise market in Americas 2015-2020 ($ billions)
Exhibit 17: TV and movie merchandise market in EMEA 2015-2020 ($ billions)
Exhibit 18: TV and movie merchandise market in APAC 2015-2020 ($ billions)
Exhibit 19: Key leading countries
Exhibit 20: Market attractiveness by product type
Exhibit 21: Market attractiveness by geography
Exhibit 22: Movie releases and gross sales 2015 ($ millions)
Exhibit 23: Production budget of movies 2006 - 2016 ($ millions)
Exhibit 24: Impact of drivers
Exhibit 25: Impact of drivers and challenges
Exhibit 26: Marvel's new movie releases 2008 - 2019
Exhibit 27: Other prominent vendors in global TV and movie merchandise market
Exhibit 28: Summary of figures 2015-2020

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