About the Baby and Children Bikes and Ride On Market Bikes and ride-on products are helpful for children as they help strengthen their leg muscles, improve co-ordination, and encourage babies and children to be active. The improved standards of living, along with rise in disposable income among the middle class population is propelling the demand of baby and children bikes and ride-on in the emerging economies in APAC like China, India, and Malaysia. Technavio’s analysts forecast the global baby and children bikes and ride on market to grow at a CAGR of 8.23% during the period 2016-2020. Covered in this report The report covers the present scenario and the growth prospects of the global baby and children bikes and ride on market for 2016-2020. To calculate the market size, the report considers the revenue generated through the retail sales of baby and children bikes and ride-on products. The report considers zero to five years age group for this report. The market is divided into the following segments based on geography:... Research Beam Model: Research Beam Product ID: 756187 2500 USD New
Global Baby and Children Bikes and Ride On Market 2016-2020
 
 

Global Baby and Children Bikes and Ride On Market 2016-2020

  • Category : Consumer Goods
  • Published On : September   2016
  • Pages : 57
  • Publisher : Technavio
 
 
 
About the Baby and Children Bikes and Ride On Market

Bikes and ride-on products are helpful for children as they help strengthen their leg muscles, improve co-ordination, and encourage babies and children to be active. The improved standards of living, along with rise in disposable income among the middle class population is propelling the demand of baby and children bikes and ride-on in the emerging economies in APAC like China, India, and Malaysia.
Technavio’s analysts forecast the global baby and children bikes and ride on market to grow at a CAGR of 8.23% during the period 2016-2020.

Covered in this report
The report covers the present scenario and the growth prospects of the global baby and children bikes and ride on market for 2016-2020. To calculate the market size, the report considers the revenue generated through the retail sales of baby and children bikes and ride-on products. The report considers zero to five years age group for this report.

The market is divided into the following segments based on geography:
• Americas
• APAC
• EMEA

Technavio's report, Global Baby and Children Bikes and Ride On Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

Key vendors
• Hasbro
• JAKKS Pacific
• Mattel
• Peg Pérego

Other prominent vendors
• Dream International
• Funtastic
• Kids II
• Lansay France
• Little Tikes
• MGA Entertainment
• Toy Quest
• Toy Zone
• Vivid Imaginations

Market driver
• Selective new and informative buying by consumers as opposed to hand-me-down toys
• For a full, detailed list, view our report

Market challenge
• Growing penetration of electronic games in the 3-5 years' age group
• For a full, detailed list, view our report

Market trend
• Enhanced product features
• For a full, detailed list, view our report

Key questions answered in this report
• What will the market size be in 2020 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?
• What are the market opportunities and threats faced by the key vendors?
• What are the strengths and weaknesses of the key vendors?

You can request one free hour of our analyst’s time when you purchase this market report. Details are provided within the report.
PART 01: Executive summary
• Highlights
PART 02: Scope of the report
• Market overview
• Top-vendor offerings
PART 03: Market research methodology
• Research methodology
• Economic indicators
PART 04: Introduction
• Key market highlights
PART 05: Market landscape
• Market overview
• Market size and forecast
• Five forces analysis
PART 06: Market segmentation by product type
• Market segmentation by product type
• Global manual pedal and push bikes and ride-ons market
• Global battery-operated bikes and ride-ons market
PART 07: Geographical segmentation
• Market segmentation by geography
• Bikes and ride-ons market for babies and children in Americas
• Bikes and ride-ons market for babies and children in EMEA
• Bikes and ride-ons market for babies and children in APAC
PART 08: Key leading countries
• US
• UK
• France
• Germany
PART 09: Market drivers
• Selective new and informative buying by consumers as opposed to handing down toys
• Increasing traction of pure play baby product e-tailers
• Growing geographic reach of key retailers in APAC
PART 10: Impact of drivers
PART 11: Market challenges
• Growing penetration of electronic games in the 3-5 years age group
• Supply chain management issues
• Product seasonality challenges
PART 12: Impact of drivers and challenges
PART 13: Market trends
• Enhanced product features
• Growing popularity of character theme products
• Advertising and marketing initiatives
PART 14: Vendor landscape
• Competitor landscape
• Major market vendors
• Competitor benchmarking: Key vendors
• Hasbro
• JAKKS Pacific
• Mattel
• Peg Pérego
• Other prominent vendors
PART 15: Appendix
• List of abbreviations
PART 16: Explore Technavio
List of Exhibits
Exhibit 01: Product offerings
Exhibit 02: Key segments in North America education market 2015
Exhibit 03: Difference between traditional and competency-based education
Exhibit 04: Features of competency-based education
Exhibit 05: Key benefits of competency-based education
Exhibit 06: Competency-based education market for higher education in the US 2015-2020 ($ billions)
Exhibit 07: Five forces analysis
Exhibit 08: Competency-based education market for higher education in the US by product 2015-2020 ($ billions)
Exhibit 09: Competency-based education market for higher education in the US by product 2015-2020
Exhibit 10: Distribution in the competency-based technologies market for higher education in the US 2015
Exhibit 11: Competency-based technologies market for higher education in the US 2015-2020 ($ billions)
Exhibit 12: Competency-based platforms market for higher education in the US 2015-2020 ($ billions)
Exhibit 13: Comparison of average annual fee for college education between public and private institutions in the US 2015
Exhibit 14: Impact of drivers
Exhibit 15: Technological requirements for competency-based education
Exhibit 16: Major areas of expenditure for higher education institutions adopting competency-based education
Exhibit 17: Impact of drivers and challenges
Exhibit 18: Use of digital badges
Exhibit 19: Vendor matrix
Exhibit 20: Key vendors: Strategic initiatives overview
Exhibit 21: BNED LoudCloud: Product offerings in competency-based education
Exhibit 22: Ellucian: Product offerings in competency-based education market for higher education
Exhibit 23: Flat World Education: Business offerings
Exhibit 24: Flat World Education: Competency-based education model features

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